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雅思口語(yǔ)話題素材之童年游戲

時(shí)間: 楚薇0 分享

  說(shuō)起童年的游戲,大家想到的是什么?捉迷藏?丟手絹?丟沙包?怎么英語(yǔ)說(shuō)出來(lái)呢?下面來(lái)看看小編分享的雅思口語(yǔ)話題素材之童年游戲。

雅思口語(yǔ)考試常見(jiàn)話題素材—童年游戲

  常見(jiàn)口語(yǔ)話題:

  Talk about a game you liked to play when you were young.

  Your answer could be about how it was played,

  How it affect your growth?

  Where you played?

  and why you liked it very much.

  1)描述小時(shí)候的游戲

  2)現(xiàn)在和過(guò)去游戲形式有什么不同

  3)這種轉(zhuǎn)變是好還是不好

  4)為什么人們沒(méi)有時(shí)間娛樂(lè)或者游戲(和現(xiàn)在的社會(huì)發(fā)展趨勢(shì)是相關(guān)的)

  首先普及一下詞匯呢:

  a) Childhood games: 童年游戲

  b) Throwback games: 懷舊游戲

  1. 老鷹捉小雞

  你不要覺(jué)得這個(gè)游戲非常的幼稚,哈哈哈,其實(shí)我來(lái)到美國(guó)的那陣兒,還看見(jiàn)過(guò)一大幫年齡20多歲的人在海灘上玩這個(gè)游戲,其實(shí)這些有些并不只屬于你我噠,美國(guó)人也很是喜歡這類游戲的呢。

  1) 你需要的詞匯普及:

  a) Eagle, chick and hen: 老鷹捉小雞

  b) Eagle: 老鷹

  c) Hen:母雞

  d) Chick:小雞

  This is a showdown between the eagle and hen. 這個(gè)游戲是老鷹和母雞間的對(duì)決。

  2) 組織答案

  When it comes to my favorite childhood game, I’d like to introduce the game called “Eagle, chick and hen”.

  What we will need for this game is enough space for some excitable kids, like squares or the like.

  At the beginning of the game, the first part of the role, that is, when a hen, a person when the eagle, and the rest when the chicken. The hen will always protects her chicks from eaten by an eagle hence usually a leader will act as a chicken and others more timid will rely their trust and burden onto the leader. The attacker will act as the eagle to catch the chicks queuing behind the leader as the chicken. To win the game is when the eagle catches all chicks through grabbing behind the chicken therefore is a win-lose game whereby no time frame limitation. This is the game that cultivates our cooperation spirit when our growth.

  I still remember that the game was really enjoyable and we all had fun at that moment. This game also served as a chance for me to make friends with other children and enrich my daily life even when our growth. No matter what I used to play, I should say that the childhood is one of the happiest times in my life.

  2. 丟手絹

  1) 知識(shí)普及

  先給大家普及游戲“丟手絹”你需要用到的詞匯和表達(dá)喲:

  你也許知道,手絹是由handkerchief來(lái)表達(dá),但是這個(gè)游戲的名稱,哈哈哈你猜。在北美,這個(gè)游戲和手絹無(wú)關(guān),而是“鴨子和鵝”:Duck, duck, goose

  小朋友圍成圈,然后一個(gè)小朋友念念有詞:Duck, duck, duck, 然后忽然說(shuō):goose。

  這個(gè)Goose小朋友就要開始跑啦。其實(shí)這個(gè)游戲的名字就叫“Flag Tag Games”.只是大家所用的是旗幟,標(biāo)簽,還是手絹?

  相似的游戲:

  Tag 打標(biāo)簽 選一個(gè)小朋友,拍一下然后說(shuō):You're it.

  Musical chair 搶椅子 When the music stops, you have to rush for the chairs. 音樂(lè)停了,就去搶椅子。

  2) 組織答案

  When it comes to my favorite childhood game, I’d like to introduce the game called “Flag Tag Game”.

  What we will need for this game is enough space for some excitable kids, like squares or the like, as well as a handkerchief for tagging.

  Before the start, prepare a handkerchief, and then we choose a hunt-the-thimble people, and the rest of the people a big circle squat. The start of the game, someone was elected as throws handkerchief of people along the circle walk. Throws handkerchief people imperceptibly to her handkerchief in one of them. Be lost a handkerchief who want to quickly find you behind the handkerchief, and then rapidly rose to chase hunt-the-thimble people, throws handkerchief of people along the circle to be run, releasing this position when the squat, if caught, then to a performance, can perform a dance, songs, stories . This is the game that cultivates our cooperation spirit when our growth.

  I still remember that the game was really enjoyable and we all had fun at that moment. This game also served as a chance for me to make friends with other children and enrich my daily life even when our growth. No matter what I used to play, I should say that the childhood is one of the happiest times in my life.

  3. 捉迷藏

  1) 只是普及

  Hide and seek: 捉迷藏。要注意and的發(fā)音,一般不會(huì)清晰的發(fā)[?nd]而是[ha?d ?n ?si?k]

  2) 組織答案:

  When it comes to my favorite childhood game, I’d like to introduce the game called “Hide and seek”.

  What we will need for this game is enough space for some excitable kids, like squares or the like, as well as a handkerchief or the like for covering eyes for a seeker.

  Before the start, prepare a handkerchief, and then someone was elected as the seeker. When the game starts, the person who is seeker counts to 20~30 or more,(you could decide it yourselves),at the same time the rest run to hide. After the person who is IT says “Ready or not here I come”. Then he tries to find the others. As you can probably guess, the person who is found, he or she will be the next person who is a seeker.

  I still remember that the game was really enjoyable and we all had fun at that moment. This game also served as a chance for me to make friends with other children and enrich my daily life even when our growth. No matter what I used to play, I should say that the childhood is one of the happiest times in my life.

  我在這里只幫大家組織3個(gè)例子了,下面的游戲,給大家普及詞匯知識(shí),組織答案的時(shí)候,只要替換掉紅色字體部分,那么你的答案就OK啦。嘗試著自己去組織自己的口語(yǔ)答案,這些part2中的常見(jiàn)話題,還是需要大家能夠提前準(zhǔn)備口語(yǔ)素材。

  我們的兒童游戲還有:

  彈珠

  詞匯要求:

  a) Play marbles: 打彈子

  b) Marble也是大理石。我們基本都在光滑的地面上進(jìn)行此項(xiàng)游戲的吧,所以marble會(huì)是你的一個(gè)選擇。另外還有marble cake: 大理石蛋糕。當(dāng)時(shí)大家拓展的知識(shí)啦。

  跳房子

  詞匯要求:

  a) Hopscotch: 跳房子

  b) Chalk: 粉筆

  挑棒棒/翻花繩

  a) Cradle: 搖籃

  b) Cat's cradle: 翻花繩

  跳繩、踢毽子

  a) Skip rope: 跳短繩

  b) Jump rope: 跳長(zhǎng)繩

  c) Double Dutch:跳雙股繩

  d) 毽子:Featherball或Shuttlecock

  不過(guò)北美并沒(méi)有毽子,所以大多數(shù)人不知道這項(xiàng)運(yùn)動(dòng)。

  過(guò)家家

  a) Play house: 過(guò)家家

  角色扮演類的游戲,就是play + 角色

  b) Play ninja turtles: 演忍者神龜

  c) Play policemen: 扮警察

  d) Play bus ticket lady: 扮售票員(很多中國(guó)女孩小時(shí)候的夢(mèng)想啊)

  四子棋

  Connect Four玩法和我們的五子棋很像,唯一不同的是四子連起來(lái)就贏了。

  另外還有一個(gè)游戲叫Tic tac toe: 圈圈叉叉,三個(gè)連一起就贏了。

  大富翁

  Monopoly: 大富翁

  “大富翁”這樣的桌游在美國(guó)很貴,一套要幾十美金。

  扭扭樂(lè)

  Twister“扭扭樂(lè)”是美國(guó)非常流行的童年游戲,要按照指令把手腳放到指定位置。

  同時(shí)也是個(gè)很不錯(cuò)的英語(yǔ)學(xué)習(xí)游戲。

  記得溜溜球嗎?

  Yoyo: 溜溜球

  Hula hoop: 呼啦圈

  雅思口語(yǔ)素材大搜集:童年之游戲

  看到某個(gè)英語(yǔ)論壇的一個(gè)問(wèn)題:what are some joys that come really cheap?很多人就忍不住sense of nostalgia,回憶起童年的各種innocent games,那時(shí)候,天空是藍(lán)藍(lán)的,空氣是香香的,世界就是我們的游樂(lè)場(chǎng),萬(wàn)事萬(wàn)物都可以成為我們的玩具。似乎快樂(lè),童年,游戲三者就是一個(gè)統(tǒng)一體,可as a chronic fun-spoiler, I have to say it is just a romantic version of childhood when you see it through rosy lens.

  排除掉從魂斗羅(contra),俄羅斯方塊(brick game),超級(jí)馬里奧(Mario),拳皇(king of fighters)到魔獸世界(world of warcraft),刀塔(DoTa),英雄聯(lián)盟(league of legends),穿越火線(cross fire)等一干video games,即with limitation on TV and computer,有些什么游戲能閃回(flash back)。排名第一位的,好似是hide and seek,其次有tag(追逐游戲),還有hopscotch(跳房子),還有本人覺(jué)得很具有成就感的游戲stone skipping(打水漂)。男孩子比較多的marbles,還有女孩子比較多的rope jump.

  1

  魔幻角色扮演 magical role play

  Me and my sisters spent our childhood playing a game that could turn into anything from treasure hunt, adventures in strange lands to magical wars.

  I thought I was a great adventurer and kept exploring this small forested place around my house seeking treasure (It looked more like a deep mysterious jungle to us). I had a goat who was a great climber. He taught me to climb the hills. I would pick up weird seeds and bring them to my sisters as the eyes of strange animals. They particularly liked a red-black seed which we thought belonged to the fire crow. Once we found a pit that had a lot of broken toys. (Later we realized that we were plundering someone's garbage dump)

  round our house we spent most of the time warring invisible forces. The tree below was my favorite horse and I used to shoot arrows at other tree monsters while riding it. But sometimes it became my castle too. The defense strategy of my castle was to shake vigorously if enemy came nearby. It had a lot of heavy green seeds that fell when shaken. So me or my sisters couldn't attack each other when it shook. It also had beautiful yellow flowers that made my sisters' long witch nails.

  And sometimes my sisters would dress up as princesses from strange lands. I would enact various strange animals. They used to run around when I became the flying tiger. Their favorite strange animal was the octopus who loved to drink the tea they made. The octopus could sing Arabic songs too.

  2

  動(dòng)作角色扮演 action role play

  We roared around on our horses (sticks) shooting each other with rifles and handguns (sticks) and dying in agony, only to get up again a few moments later to resume the fighting. Sometimes we would be horribly wounded and the game would morph into Nurses and Doctors with much bandaging and splinting (sticks), injections (sticks), thermometers under tongues (sticks) (... in retrospect I am delighted that we had no idea there was any other way to take temperatures!)

  I have no idea if there was any plan or strategy to our games but they were always outdoors, often involved co-opting our willing pets as playmates (we lived in the country and didn't always have enough victims for our shoot-outs). The dogs, we found, quickly learned they were supposed to "die" when shot, the cats however, were hopeless for that. We had to send them off as "carrier pigeons" with notes attached for reinforcements.

  We had court cases and put our cowardly teddy-bears on trial for desertion and hanged them, afterwards having lovely ceremonial funerals, complete with flowers and everyone (including the pets) dressed up in mourning clothes.

  Oh it was all such fun.

  A century ago now, it seems. I can't wait for my second childhood to begin!

  3

  追捕 "Manhunt"

  There were two versions of this game, similar to "It" or "Tag", that we used to play. They both had the same name.

  One kid would start off as the bounty hunter (although I doubt we called them that at the time) while all the other kids would run off and hide. The bounty hunter would then have to find them and physically touch them in order to catch them. Once caught, the fugitives turned bounty hunter too, until eventually there was a group of them and only one fugitive remaining who was declared the winner. Basically "Hide and Seek" but on a bigger scale.

  There was a team of bounty hunters against a team of fugitives. The bounty hunting team simply had to catch every member of the fugitive team within a set time period to win. If they failed, the fugitives won. The fugitives did not join the bounty hunters in this version. This version can also involve the fugitives trying to reach a particular point (a base) where they must tag something. I remember we used to use either a giant log near the entrance to the woods and in the middle of the field, or a particular tree that stood in the centre of a glade. The final dash for the base was the most exciting part of this version.

  This game was great because where I grew up we were lucky enough to have a sizable, but not excessively large, wood near my estate. This consisted of a woodland area, a couple of open fields, a pond area and a hilly part. The fence surrounding it acted as a boundary for the game (you couldn't hide outside the boundary) and we would synchronize our watches for the games with a time period. The first version of the game, at which I excelled, could go on for hours as the last two kids held out like Japanese soldiers in the hills of the Philippines. I had a real knack for finding hiding places and staying dead still and silent. I was also quite adept at running through bushes, climbing trees and leaping over fallen logs. Ah, those were the days

  4

  丟沙包 dodge ball

  I never played this game, but it was a craze amongst most of my friends in school. Two teams are selected at random, and then people scatter in a open area. A person needs to hit a person of the other team with a sponge ball( Sometimes, even cosco balls are used. The plight of the person getting hit!). There is no winner in this game( But you will feel very sore at the end of it!). Whoever gets the ball, gets the chance to hit any person from the opposite team. Passing is allowed too.

  5

  親情角色扮演 ‘mother, may I?’

  We used to always play this game during recess in elementary school. This game was so much fun!

  This game is for as many people that want to play. Everyone, except one person who's alloted the title of "mother or father (in case it's a boy)", is supposed to stand at least 6 feet away.

  Each person will ask "mother/father" a question such as, "Mother may I take two steps towards you?" If the mother says, "Yes, you may." The person who asked the question takes two steps forward. If mother says, "No, you may not." The person stays in their spot.

  The objective of the game is to reach mother/father. Whoever does this, is the next parental figure in the next round.

  I don't remember if there were different rules, but we used to play this game almost 16 years ago. It was extremely fun because people would get creative, such as, "Mother, may I jump 3 steps ahead?" People would always get pissed if they didn't get to be the parental figure.

  It's a shame to see kids stuck on their phones, video games, and laptops instead of playing outside. I can definitely say that the 80's and the 90's were the best!

  6

  打水漂 stone skipping competition

  We used to go to the ponds where we would get a lot of flat shaped chunks of stones/mud cups which have been rejected after having tea. We would break them and compete with each other, how many times we could bounce those chunks on water before dispatching it to the diametrically opposite side of the pond. Bouncing stones on water, you must be joking, right? Hell no. Well i found it in the wiki. And it is a serious game with championship. It is called stone skipping. Also you can search how to skip rocks. Here you go:

  Step 1: Hold the piece of rock

  Step 2: Face the water side ways, legs wide apart, slightly bent on your waist.

  Step 3: Bending your wrist and snapping the stone

  Step 4: The follow through

  Step 5. Practice and more practice. The current record is 40 jumps.

  How much to practice? Well till one of the village elderly notices and takes you by the ear and dispatches you home. Yes, you read it right, any village elderly.

  7

  蒙眼追逐 blindfold tag

  The kids in my family used to play a game we made up called Blindfold Tag. It's pretty self-explanatory. Go into a room and close the door. Blindfold "It". They chase everyone around until they tag someone. Repeat.

  If you were "It" you relied on your hearing, feeling, and memory of the room to find players to tag.

  Most rounds consisted of leaping off the furniture to get away/tag someone. One time, in a stroke of genius, we silently moved the furniture forward so it was really easy to escape a dead end. That round went on for about half an hour. Another time, my sister tried to jump from one bed to another, and misjudged which bed she was on. She jumped right into the wall and slowly slid down it.

  I honestly don't know how this game never resulted in any hospital trips. Also, the adults did not know we played this game until years later when we told them.

  8

  中國(guó)跳繩 Chinese rope jump

  First you begin with the rope around the ankles of two children.

  Another child jumps in the rope with both feet. Then the child jumps out of the rope with both legs straddling each outside rope. Next, the child jumps from side to side. (Straddling each side of the rope.) Then the child jumps on the rope. Then out again. Finally, the child takes the rope, crosses it using their legs, so that their legs are in side of an x. Then the child has to jump out and straddle the rope.

  With each jump if they land on the rope when they are not supposed to, then they are out. Or if they are trying to land on it and miss they are out. Once you accomplish the ankles, you move up to the waist, then below the arms, then finally the neck (I have never seen it go that far.) With each sequence you say, "in, out, side, side, on, in, out."

  雅思 口語(yǔ) 描述童年有趣經(jīng)歷

  每個(gè)人都有自己獨(dú)特的童年,相信在你的童年發(fā)生過(guò)很多有趣的經(jīng)歷,下面是雅思口語(yǔ)描述童年有趣經(jīng)歷,跟小編一起來(lái)了解下吧:

  該題目有兩個(gè)信息點(diǎn):enjoyable和childhood。前者要求該段經(jīng)歷必須是愉快的,所以像什么考試不好,回家挨打等經(jīng)歷就不要提了。第二個(gè)childhood要求該經(jīng)歷必須是小時(shí)候。農(nóng)村和城市里孩子的童年應(yīng)該差別很大。農(nóng)村的話,可以說(shuō)偷菜、抓蟋蟀、爬樹等。城市的話可以是游樂(lè)場(chǎng)、博物館、郊游等。除此之外,我們甚至還可以說(shuō)玩游戲。碾壓全場(chǎng),帶領(lǐng)隊(duì)友走向勝利等。

  You should say?

  When did you have this experience? 這段經(jīng)歷發(fā)生在什么時(shí)候?

  Where did you have this experience? 這段經(jīng)歷發(fā)生在什么地點(diǎn)?

  Who were with you? 你跟誰(shuí)在一起?

  What did you do? 你做了什么?

  And explain how you felt about it 你感受如何?

  我要告訴你的愉快經(jīng)歷發(fā)生在我12歲的時(shí)候。當(dāng)時(shí)我們省的省會(huì),鄭州,開了個(gè)游樂(lè)場(chǎng),我從電視里看到廣告,一直要求我爸爸帶我過(guò)去。經(jīng)過(guò)我持續(xù)不斷的騷擾,他終于同意了。

  The enjoyable experience I am going to tell you happened when I was 12 years old. Then a new amusement park opened at Ji’nan, the capital of my province. Ever since I saw its advertisement on the television, I had been harassing my father to go there. Eventually he yielded and promised to take me there on weekends.

  周日一大早,我們就起床出發(fā)。游樂(lè)場(chǎng)有些遠(yuǎn),我們開了1個(gè)小時(shí)的車才到達(dá)。剛到門口我就被震驚了。之前我只在電視上見(jiàn)到過(guò)那么多的娛樂(lè)項(xiàng)目。我們嘗試了來(lái)回?fù)u擺的海盜船,互相撞擊的碰碰車,垂直下降的跳樓機(jī)等驚險(xiǎn)項(xiàng)目。但我最喜歡的還是過(guò)山車。它在軌道上爬升、滑落、倒轉(zhuǎn)。在這過(guò)程中有一個(gè)幾乎垂直的坡度,過(guò)山車在坡的邊緣還停頓一下,以使我充分感受即將墜落的恐懼。我的心臟真的快跳出嗓子眼了。

  We set out very early in the morning on Sunday that week, since the park was a little far away, which took an hour’s drive. At the arrival, I was astonished by the variety of entertainment facilities. Some of them were beyond my imagination and had not even appeared on the television. We tried Pirate Ship Ride, which swung back and forth, subjecting me to various levels of angular momentum, bumper cars, which we drove to crash each other, and the Mega Drop, which fell from a height of 15 meters. But my favorite was the roller coaster. It was designed to follow an elevated railroad track with tight turns, steep slopes, and inversions. There was an almost vertical slope and the coaster would stop for a moment at the edge of it in order to elicit your fear. My heart was literally pumping at my throat.

  我特別喜歡這次經(jīng)歷。直到現(xiàn)在我都覺(jué)得它好像是在昨天一樣。

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雅思口語(yǔ)話題素材之童年游戲

說(shuō)起童年的游戲,大家想到的是什么?捉迷藏?丟手絹?丟沙包?怎么英語(yǔ)說(shuō)出來(lái)呢?下面來(lái)看看小編分享的雅思口語(yǔ)話題素材之童年游戲。 雅思口語(yǔ)考試常見(jiàn)話題?
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